SpellsSession ZeroOne-ShotsGeneratorsEncountersConditionsPrintable Kit

Blindness/Deafness

Level 2 Transmutation spell · 5E compatible · SRD 5.2.1

LevelLevel 2
SchoolTransmutation
Casting timeAction
Range120 feet
ComponentsV
Duration1 minute
ClassesBard, Cleric, Sorcerer, Wizard

One creature that you can see within range must succeed on a Constitution saving throw, or it has the Blinded or Deafened condition (your choice) for the duration. At the end of each of its turns, the target repeats the save, ending the spell on itself on a success.

Using a Higher-Level Spell Slot. You can target one additional creature for each spell slot level above 2.

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Spell text from the System Reference Document 5.2.1 by Wizards of the Coast LLC, licensed under CC-BY-4.0. See attribution.