Blindness/Deafness
Level 2 Transmutation spell · 5E compatible · SRD 5.2.1
| Level | Level 2 |
|---|---|
| School | Transmutation |
| Casting time | Action |
| Range | 120 feet |
| Components | V |
| Duration | 1 minute |
| Classes | Bard, Cleric, Sorcerer, Wizard |
One creature that you can see within range must succeed on a Constitution saving throw, or it has the Blinded or Deafened condition (your choice) for the duration. At the end of each of its turns, the target repeats the save, ending the spell on itself on a success.
Using a Higher-Level Spell Slot. You can target one additional creature for each spell slot level above 2.
Similar level 2 spells
- Acid Arrow Level 2 Evocation
- Aid Level 2 Abjuration
- Alter Self Level 2 Transmutation · C
- Animal Messenger Level 2 Enchantment · R
- Arcane Lock Level 2 Abjuration
- Arcanist’s Magic Aura Level 2 Illusion
- Augury Level 2 Divination · R
- Blur Level 2 Illusion · C
More: all level 2 spells · Bard spells · Cleric spells · Sorcerer spells · Wizard spells · spell finder · conditions cheat sheet · embed this spell card
Spell text from the System Reference Document 5.2.1 by Wizards of the Coast LLC, licensed under CC-BY-4.0. See attribution.