Control Weather
Level 8 Transmutation spell · 5E compatible · SRD 5.2.1
| Level | Level 8 |
|---|---|
| School | Transmutation |
| Casting time | 10 minutes |
| Range | Self |
| Components | V, S, M (burning incense) |
| Duration | Concentration, up to 8 hours |
| Classes | Cleric, Druid, Wizard |
You take control of the weather within 5 miles of you for the duration. You must be outdoors to cast this spell, and it ends early if you go indoors. When you cast the spell, you change the current weather conditions, which are determined by the GM. You can change precipitation, temperature, and wind. It takes 1d4 × 10 minutes for the new conditions to take effect. Once they do so, you can change the conditions again. When the spell ends, the weather gradually returns to normal. When you change the weather conditions, find a current condition on the following tables and change its stage by one, up or down. When changing the wind, you can change its direction.
Precipitation Stage
Condition
Clear
Light clouds
Overcast or ground fog
Rain, hail, or snow
Torrential rain, driving hail, or blizzard
Temperature
Wind
Stage
Condition
Stage
Heat wave
Calm
Hot
Moderate wind
Warm
Strong wind
Cool
Gale
Cold
Storm
Freezing
Condition
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More: all level 8 spells · Cleric spells · Druid spells · Wizard spells · spell finder · conditions cheat sheet · embed this spell card
Spell text from the System Reference Document 5.2.1 by Wizards of the Coast LLC, licensed under CC-BY-4.0. See attribution.