Fear
Level 3 Illusion spell · 5E compatible · SRD 5.2.1
| Level | Level 3 |
|---|---|
| School | Illusion |
| Casting time | Action |
| Range | Self |
| Components | V, S, M (a white feather) |
| Duration | Concentration, up to 1 minute |
| Classes | Bard, Sorcerer, Warlock, Wizard |
Each creature in a 30-foot Cone must succeed on a Wisdom saving throw or drop whatever it is holding and have the Frightened condition for the duration. A Frightened creature takes the Dash action and moves away from you by the safest route on each of its turns unless there is nowhere to move. If the creature ends its turn in a space where it doesn’t have line of sight to you, the creature makes a Wisdom saving throw. On a successful save, the spell ends on that creature.
Similar level 3 spells
- Animate Dead Level 3 Necromancy
- Bestow Curse Level 3 Necromancy · C
- Blink Level 3 Transmutation
- Clairvoyance Level 3 Divination · C
- Counterspell Level 3 Abjuration
- Daylight Level 3 Evocation
- Dispel Magic Level 3 Abjuration
- Fireball Level 3 Evocation
More: all level 3 spells · Bard spells · Sorcerer spells · Warlock spells · Wizard spells · spell finder · conditions cheat sheet · embed this spell card
Spell text from the System Reference Document 5.2.1 by Wizards of the Coast LLC, licensed under CC-BY-4.0. See attribution.