Hold Monster
Level 5 Enchantment spell · 5E compatible · SRD 5.2.1
| Level | Level 5 |
|---|---|
| School | Enchantment |
| Casting time | Action |
| Range | 90 feet |
| Components | V, S, M (a straight piece of iron) |
| Duration | Concentration, up to 1 minute |
| Classes | Bard, Sorcerer, Warlock, Wizard |
Choose a creature that you can see within range. The target must succeed on a Wisdom saving throw or have the Paralyzed condition for the duration. At the end of each of its turns, the target repeats the save, ending the spell on itself on a success.
Using a Higher-Level Spell Slot. You can target one additional creature for each spell slot level above 5.
Similar level 5 spells
- Animate Objects Level 5 Transmutation · C
- Arcane Hand Level 5 Evocation · C
- Awaken Level 5 Transmutation
- Cloudkill Level 5 Conjuration · C
- Cone of Cold Level 5 Evocation
- Conjure Elemental Level 5 Conjuration · C
- Contact Other Plane Level 5 Divination · R
- Creation Level 5 Illusion
More: all level 5 spells · Bard spells · Sorcerer spells · Warlock spells · Wizard spells · spell finder · conditions cheat sheet · embed this spell card
Spell text from the System Reference Document 5.2.1 by Wizards of the Coast LLC, licensed under CC-BY-4.0. See attribution.