Moonbeam
Level 2 Evocation spell · 5E compatible · SRD 5.2.1
| Level | Level 2 |
|---|---|
| School | Evocation |
| Casting time | Action |
| Range | 120 feet |
| Components | V, S, M (a moonseed leaf) |
| Duration | Concentration, up to 1 minute |
| Classes | Druid |
A silvery beam of pale light shines down in a 5-foot-radius, 40-foot-high Cylinder centered on a point within range. Until the spell ends, Dim Light fills the Cylinder, and you can take a Magic action on later turns to move the Cylinder up to 60 feet. When the Cylinder appears, each creature in it makes a Constitution saving throw. On a failed save, a creature takes 2d10 Radiant damage, and if the creature is shape-shifted (as a result of the Polymorph spell, for example), it reverts to its true form and can’t shape-shift until it leaves the Cylinder. On a successful save, a creature takes half as much damage only. A creature also makes this save when the spell’s area moves into its space and when it enters the spell’s area or ends its turn there. A creature makes this save only once per turn.
Using a Higher-Level Spell Slot. The damage increases by 1d10 for each spell slot level above 2.
Similar level 2 spells
- Aid Level 2 Abjuration
- Animal Messenger Level 2 Enchantment · R
- Augury Level 2 Divination · R
- Barkskin Level 2 Transmutation
- Continual Flame Level 2 Evocation
- Darkvision Level 2 Transmutation
- Enhance Ability Level 2 Transmutation · C
- Enlarge/Reduce Level 2 Transmutation · C
More: all level 2 spells · Druid spells · spell finder · conditions cheat sheet · embed this spell card
Spell text from the System Reference Document 5.2.1 by Wizards of the Coast LLC, licensed under CC-BY-4.0. See attribution.