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Ray of Sickness

Level 1 Necromancy spell · 5E compatible · SRD 5.2.1

LevelLevel 1
SchoolNecromancy
Casting timeAction
Range60 feet
ComponentsV, S
DurationInstantaneous
ClassesSorcerer, Wizard

You shoot a greenish ray at a creature within range. Make a ranged spell attack against the target. On a hit, the target takes 2d8 Poison damage and has the Poisoned condition until the end of your next turn.

Using a Higher-Level Spell Slot. The damage increases by 1d8 for each spell slot level above 1.

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Spell text from the System Reference Document 5.2.1 by Wizards of the Coast LLC, licensed under CC-BY-4.0. See attribution.