Prone Condition (5E)
In plain English: Can only crawl or spend half its Speed to stand. Disadvantage on attacks. Attacks within 5 ft. have Advantage; farther ones Disadvantage.
The rule (SRD 5.2.1)
While you have the Prone condition, you experience the following effects.
- Restricted Movement. Your only movement options are to crawl or to spend an amount of movement equal to half your Speed (round down) to right yourself and thereby end the condition. If your Speed is 0, you can’t right yourself.
- Attacks Affected. You have Disadvantage on attack rolls. An attack roll against you has Advantage if the attacker is within 5 feet of you. Otherwise, that attack roll has Disadvantage.
Rules text reproduced from the System Reference Document 5.2.1 Rules Glossary, CC-BY-4.0 (attribution).
Conditions that include Prone
Unconscious also give the Prone condition.
SRD spells that mention the Prone condition (10)
- Command
- Demiplane
- Earthquake
- Gaseous Form
- Grease
- Hideous Laughter
- Meld into Stone
- Power Word Heal
- Sleet Storm
- Wind Walk
← Poisoned · All 15 conditions · Restrained →
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