Elementalism
Transmutation cantrip spell · 5E compatible · SRD 5.2.1
| Level | Cantrip |
|---|---|
| School | Transmutation |
| Casting time | Action |
| Range | 30 feet |
| Components | V, S |
| Duration | Instantaneous |
| Classes | Druid, Sorcerer, Wizard |
You exert control over the elements, creating one of the following effects within range.
Beckon Air. You create a breeze strong enough to ripple cloth, stir dust, rustle leaves, and close open doors and shutters, all in a 5-foot Cube. Doors and shutters being held open by someone or something aren’t affected.
Beckon Earth. You create a thin shroud of dust or sand that covers surfaces in a 5-foot-square area, or you cause a single word to appear in your handwriting in a patch of dirt or sand.
Beckon Fire. You create a thin cloud of harmless embers and colored, scented smoke in a 5-foot Cube. You choose the color and scent, and the embers can light candles, torches, or lamps in that area. The smoke’s scent lingers for 1 minute.
Beckon Water. You create a spray of cool mist that lightly dampens creatures and objects in a 5-foot Cube. Alternatively, you create 1 cup of clean water either in an open container or on a surface, and the water evaporates in 1 minute.
Sculpt Element. You cause dirt, sand, fire, smoke, mist, or water that can fit in a 1-foot Cube to assume a crude shape (such as that of a creature) for 1 hour.
Similar cantrips
- Acid Splash Evocation cantrip
- Chill Touch Necromancy cantrip
- Dancing Lights Illusion cantrip · C
- Druidcraft Transmutation cantrip
- Fire Bolt Evocation cantrip
- Guidance Divination cantrip · C
- Light Evocation cantrip
- Mage Hand Conjuration cantrip
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Spell text from the System Reference Document 5.2.1 by Wizards of the Coast LLC, licensed under CC-BY-4.0. See attribution.