Flame Blade
Level 2 Evocation spell · 5E compatible · SRD 5.2.1
| Level | Level 2 |
|---|---|
| School | Evocation |
| Casting time | Bonus Action |
| Range | Self |
| Components | V, S, M (a sumac leaf) |
| Duration | Concentration, up to 10 minutes |
| Classes | Druid, Sorcerer |
You evoke a fiery blade in your free hand. The blade is similar in size and shape to a scimitar, and it lasts for the duration. If you let go of the blade, it disappears, but you can evoke it again as a Bonus Action. As a Magic action, you can make a melee spell attack with the fiery blade. On a hit, the target takes Fire damage equal to 3d6 plus your spellcasting ability modifier. The flaming blade sheds Bright Light in a 10-foot radius and Dim Light for an additional 10 feet.
Using a Higher-Level Spell Slot. The damage increases by 1d6 for each spell slot level above 2.
Similar level 2 spells
- Aid Level 2 Abjuration
- Alter Self Level 2 Transmutation · C
- Animal Messenger Level 2 Enchantment · R
- Augury Level 2 Divination · R
- Barkskin Level 2 Transmutation
- Blindness/Deafness Level 2 Transmutation
- Blur Level 2 Illusion · C
- Continual Flame Level 2 Evocation
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Spell text from the System Reference Document 5.2.1 by Wizards of the Coast LLC, licensed under CC-BY-4.0. See attribution.