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Sunbeam

Level 6 Evocation spell · 5E compatible · SRD 5.2.1

LevelLevel 6
SchoolEvocation
Casting timeAction
RangeSelf
ComponentsV, S, M (a magnifying glass)
DurationConcentration, up to 1 minute
ClassesCleric, Druid, Sorcerer, Wizard

You launch a sunbeam in a 5-foot-wide, 60-foot-long Line. Each creature in the Line makes a Constitution saving throw. On a failed save, a creature takes 6d8 Radiant damage and has the Blinded condition until the start of your next turn. On a successful save, it takes half as much damage only. Until the spell ends, you can take a Magic action to create a new Line of radiance. For the duration, a mote of brilliant radiance shines above you. It sheds Bright Light in a 30-foot radius and Dim Light for an additional 30 feet. This light is sunlight.

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Spell text from the System Reference Document 5.2.1 by Wizards of the Coast LLC, licensed under CC-BY-4.0. See attribution.