Sunbeam
Level 6 Evocation spell · 5E compatible · SRD 5.2.1
| Level | Level 6 |
|---|---|
| School | Evocation |
| Casting time | Action |
| Range | Self |
| Components | V, S, M (a magnifying glass) |
| Duration | Concentration, up to 1 minute |
| Classes | Cleric, Druid, Sorcerer, Wizard |
You launch a sunbeam in a 5-foot-wide, 60-foot-long Line. Each creature in the Line makes a Constitution saving throw. On a failed save, a creature takes 6d8 Radiant damage and has the Blinded condition until the start of your next turn. On a successful save, it takes half as much damage only. Until the spell ends, you can take a Magic action to create a new Line of radiance. For the duration, a mote of brilliant radiance shines above you. It sheds Bright Light in a 30-foot radius and Dim Light for an additional 30 feet. This light is sunlight.
Similar level 6 spells
- Blade Barrier Level 6 Evocation · C
- Chain Lightning Level 6 Evocation
- Circle of Death Level 6 Necromancy
- Conjure Fey Level 6 Conjuration · C
- Contingency Level 6 Abjuration
- Create Undead Level 6 Necromancy
- Disintegrate Level 6 Transmutation
- Eyebite Level 6 Necromancy · C
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Spell text from the System Reference Document 5.2.1 by Wizards of the Coast LLC, licensed under CC-BY-4.0. See attribution.