Heal
Level 6 Abjuration spell · 5E compatible · SRD 5.2.1
| Level | Level 6 |
|---|---|
| School | Abjuration |
| Casting time | Action |
| Range | 60 feet |
| Components | V, S |
| Duration | Instantaneous |
| Classes | Cleric, Druid |
Choose a creature that you can see within range. Positive energy washes through the target, restoring 70 Hit Points. This spell also ends the Blinded, Deafened, and Poisoned conditions on the target.
Using a Higher-Level Spell Slot. The healing increases by 10 for each spell slot level above 6.
Similar level 6 spells
- Blade Barrier Level 6 Evocation · C
- Conjure Fey Level 6 Conjuration · C
- Create Undead Level 6 Necromancy
- Find the Path Level 6 Divination · C
- Flesh to Stone Level 6 Transmutation · C
- Forbiddance Level 6 Abjuration · R
- Harm Level 6 Necromancy
- Heroes’ Feast Level 6 Conjuration
More: all level 6 spells · Cleric spells · Druid spells · spell finder · conditions cheat sheet · embed this spell card
Spell text from the System Reference Document 5.2.1 by Wizards of the Coast LLC, licensed under CC-BY-4.0. See attribution.