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Heal

Level 6 Abjuration spell · 5E compatible · SRD 5.2.1

LevelLevel 6
SchoolAbjuration
Casting timeAction
Range60 feet
ComponentsV, S
DurationInstantaneous
ClassesCleric, Druid

Choose a creature that you can see within range. Positive energy washes through the target, restoring 70 Hit Points. This spell also ends the Blinded, Deafened, and Poisoned conditions on the target.

Using a Higher-Level Spell Slot. The healing increases by 10 for each spell slot level above 6.

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More: all level 6 spells · Cleric spells · Druid spells · spell finder · conditions cheat sheet · embed this spell card

Spell text from the System Reference Document 5.2.1 by Wizards of the Coast LLC, licensed under CC-BY-4.0. See attribution.