Harm
Level 6 Necromancy spell · 5E compatible · SRD 5.2.1
| Level | Level 6 |
|---|---|
| School | Necromancy |
| Casting time | Action |
| Range | 60 feet |
| Components | V, S |
| Duration | Instantaneous |
| Classes | Cleric |
You unleash virulent magic on a creature you can see within range. The target makes a Constitution saving throw. On a failed save, it takes 14d6
Necrotic damage, and its Hit Point maximum is reduced by an amount equal to the Necrotic damage it took. On a successful save, it takes half as much damage only. This spell can’t reduce a target’s Hit Point maximum below 1.
Similar level 6 spells
- Blade Barrier Level 6 Evocation · C
- Create Undead Level 6 Necromancy
- Find the Path Level 6 Divination · C
- Forbiddance Level 6 Abjuration · R
- Heal Level 6 Abjuration
- Heroes’ Feast Level 6 Conjuration
- Planar Ally Level 6 Conjuration
- Sunbeam Level 6 Evocation · C
More: all level 6 spells · Cleric spells · spell finder · conditions cheat sheet · embed this spell card
Spell text from the System Reference Document 5.2.1 by Wizards of the Coast LLC, licensed under CC-BY-4.0. See attribution.